# Choosing Hardware
# Nanome Headset Comparison Matrix
All in One Headsets (no PC) | PCVR | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Meta Quest Pro | Meta Quest 3 | Meta Quest 2 | Vive Focus 3 | Vive XR Elite | Pico Neo 4 | Pico Neo 3 | Meta Quest Link (Supports Meta Quest Pro & Meta Quest 2/3) | HTC Vive (Pro), Valve Index | Windows Mixed Reality (HP Reverb G2) | Varjo XR3 | |
Mixed Reality passthrough compatible | Yes, full color & stereoscopic | Yes, full color & stereoscopic | Yes, black and white | Yes, black and white | Yes, full color, not stereoscopic | Yes, black and white | Yes, black and white | N | N | N | N |
Completely offline installation | N | N | N | N | N | N | N | N | N | Y | N |
Device Management Dashboard | Yes with Quest for Business, and 3rd party (arborxr.com, ManageXR) | Yes with Quest for Business, and 3rd party (arborxr.com, ManageXR) | Yes with Quest for Business, and 3rd party (arborxr.com, ManageXR) | Yes with Vive for Business, and 3rd party (arborxr.com) | Yes with Vive for Business, and 3rd party (arborxr.com) | Yes with Pico for Business, and 3rd party (arborxr.com, and ManageXR) | Yes with Pico for Business, and 3rd party (arborxr.com, and ManageXR) | N | N | N | N |
VPN Support | Partial Support (requires sideloaded APK file) | Partial Support (requires sideloaded APK file) | Partial Support (requires sideloaded APK file) | Yes has Full Support | Yes has Full Support | Partial Support (requires sideloaded APK file) | Partial Support (requires sideloaded APK file) | With PC | |||
Can connect to PC? | Y | Y | Y | Y | Y | Y | Y | --- | |||
Nanome I.T. Team Ease of Deployment Score (out of 10) | 4 | 4 | 4 | 5 | 5 | 4 | 4 | 3 | 7 | 9 | 4 |
Cost | $999 | $499 +recommended headstrap ($50/pc) | $299 +recommended headstrap ($50/pc) | $1300/hmd, optional vive business annual fee | $1100, optional vive business annual fee | $499 | $380 | Link cables can be purchased for $30-$100 + PC | $1k+ + PC | $600 + PC | $5,995.00 + annual subscription + PC |
Procurement | Meta Quest Pro | Meta Quest 3 | Meta Quest 2 | Nanome Inc. (support@nanome.ai) or HTC | Nanome Inc. (support@nanome.ai) or HTC | PicoXR | PicoXR | Meta Quest Link Cable Requirements | HTC Vive Pro, Valve Index | HP Reverb G2 | Varjo.com |
# Nanome All-In-One (Quest Pro, Quest 2 & Focus 3) vs PCVR Feature Comparison
The following tables below show brief overviews of the capabilities of the Meta Quest Pro, Meta Quest 2, Vive Focus 3 vs Desktop VR. Please also note the following:
- ‘Shown Atom Count’ only refers to the count of atoms displayed in the workspace and larger structures can be loaded within the workspace in the Meta Quest 2 & Vive Focus 3.
- Surfaces (on/off), secondary structures (ribbons on/off), and supplemental materials (PDF/JPEGs, whiteboards, web browsers, labels) all affect performance in different ways significantly. ‘Shown Atom Count’ column is given nothing else is displayed in the scene.
- Desktop is assumed to be “VR ready” (Nvidia GTX 1060 or greater).
# Comfort Legend
Comfortability | Frames Per Second (FPS) |
---|---|
Comfortable | 72 FPS + |
Moderate | 60 FPS + |
Not recommended | 30 FPS or less |
# Comfort Comparison
(All-in-One, no PCVR) | |||
---|---|---|---|
Shown Atom Count1,2 | Meta Quest Pro & Quest 2 | HTC Vive Focus 3 | PCVR, PC Windows App3 |
2,500 | Comfortable | Comfortable | Comfortable |
5,000 | Moderate | Moderate | Comfortable |
10,000 | Not recommended | Moderate | Comfortable |
20,000 | Not recommended | Not recommended | Comfortable |
100,000 | Not recommended | Not recommended | Comfortable |
100,000+ | Not recommended | Not recommended | Depends on GPU model |
# Capability & Plugin Recommendation Comparison
Feature | Oculus Quest 2 & HTC Vive Focus 3 | Windows Desktop (both 2D and VR) |
Energy Minimization | Plugins (Cloud/Remote server) | CPU based |
Bonding and secondary structures | Running structure prep plugin strongly recommended | No prep needed |
Voice Commands | Not Compatible | Compatible (full list here) |
in-VR Web browser | Gecko (Light Firefox) | Chromium |
Surface Generation | CPU based (slower, more precise) | GPU based (less precise but instantaneous), enables MD simulation playback with surfaces |
File saving/loading | Vault plugin strongly recommended | Vault & local desktop saving/loading |